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TRAINING MANAGEMENT SYSTEM

TRAINING MANAGEMENT SYSTEM

Training Management System is used by training providers and learning professionals to organise training delivery, curriculums, student records and communication. It’ll help to provide resource tracking, so if you’re delivering training or education that needs particular resources, and these can be as simple as rooms or they can be much more advanced.

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EFFICIENT USAGE

A Training Management System will be able to bridge that gap and provide all the different management tools that you’ll need to run a class effectively.mply dummy text of Lorem the printing and typesettings.

EFFECTIVE INTERFACE

A Training Management System will often interface with an LMS for those times where you want to do a blended learning scenario, where you’ve got a mix of online and offline.

UTILIZATION

Training Management System is built for your administrator to make their lives a lot easier, save a lot of time and money. And of course the course booking which helps you provide an e-commerce platform even if you’re not selling.

ONLINE TRAINING

WEB-BASED TRAINING PLATFORM

With our best online training software, now you can plan, implement, assign and track your training initiatives right from your web browser. Employees as well as your external audiences get the option of logging-in from anywhere and from any device to complete their assigned training. Our main motto behind providing a web-based solution is to simply simplify training management.

STREAMLINE TRAINING

Not just training, our online employee training software helps you schedule and assign training by setting up of user groups.So, trainers can literally create unlimited number of user groups based on hierarchy, job titles, work profile, roles, departments, facilities, partners or locations. After making the groups, the admin can easily schedule and assign training requirements to these user groups.

GAMIFIED TRAINING

We’ve applied gaming elements to learning or training scenarios to make them engaging and entertaining for the learner / user. Through gamification of training, learners get an opportunity to compete against each other or participate individually in an interactive experience that rewards learning performance in multiple ways compete against each other or participate.